Dec 1, 2014
Learning games have it rough. Non-learning games are designed around a single primary goal: player enjoyment. That can be challenging enough to accomplish, but learning games have two primary goals:… more »
Oct 17, 2014
In the afterschool space, a new breed of professional development programs is expanding learning opportunities for urban youth by cultivating partnerships between classroom teachers and community-based educators. Through programs like… more »
Oct 17, 2014
Game design has unique relevance to effective teaching – it develops the skills teachers need to create engaging learning experiences where students can take on meaningful roles, explore complex problems,… more »
Oct 16, 2014
One of the major challenges facing both new and experienced teachers is how to offer feedback on classroom techniques and lessons that are helpful and seen as non-threatening. TeachLivE does… more »