Graphic Makes the Case for Games to Fill Math Teaching Needs
Despite all the focus on the “M” in STEM education, less than 50 percent of students are proficient at math. A new infographic from the MIND Research Institute, a digital… more »
Through coverage of the market, research and up-to-date analysis, Games and Learning reports on the opportunities and challenges facing those seeking to unlock the educational power of games. more »
Despite all the focus on the “M” in STEM education, less than 50 percent of students are proficient at math. A new infographic from the MIND Research Institute, a digital… more »
As gaming makes its way into life through education, training and fast food purchases (we’re on to you McDonald’s Monopoly game), the terms game-based learning and gamification get kicked around… more »
There is some research out there about who are that small percentage of gamers who make most of the in-app purchases that drive the freemium game market. One survey from… more »
Occasionally in our wanders around the Internet we come across something that has been out for a while but still can be really useful to game developers looking to create… more »