iCivics is a non-profit organization dedicated to reinvigorating civic learning through interactive and engaging learning resources. Their platform has more than 7 million registered students and 100,000 registered teachers in… more »
Carrie Ray-Hill is the Director of Content at iCivics, Inc. Carrie oversees the conceptualization and development of iCivics’ educational resources, with a particular concern for teacher usability. She is responsible for maintaining a consistent focus on iCivics’ educational mission. Carrie received her BS in Historical Studies and secondary teaching certification from Southern Illinois University at Edwardsville. Prior to joining the iCivics team, Carrie taught middle school social studies and language arts in St. Louis and Washington, DC. Carrie lives in Madison, WI with her husband and cat, Earline. In addition to seeking out the finest of cheeses, she spends her spare time watching BBC quiz shows, making cookies, and killing zombies.
“Middle school students can be cruel,” says Jeff Caron, a U.S. history teacher at Mayfair Middle/High School, in the article. “It’s up to me to make sure that everybody can be heard and can express themselves without being shot down.”
Via EdTech Magazine. May 1, 2017
"One of the things I like about iCivics is that it's a place for students to go where they're not going to get angry, because you know it's not going to be slanted," said Jo Phillips, a veteran civics teacher at West Virginia's Ripley High.
Via EdWeek. March 10, 2017
"Our goal was to demonstrate the various advantages of presenting educational content in a gaming format," said Voit, a materials science and engineering professor in the Erik Jonsson School of Engineering and Computer Science. "An immersive, cooperative experience like that of 'Polycraft World' may represent the future of education."
via ScienceDaily. February 27, 2017
- RT @gameandlearning: Literature News: Game-Based Learning Across the Lifespan Link -->, Apr 10
- Another case for helping #gbl and #edtech crack the code into more widespread higher ed usage. Link -->, Apr 8
- Interesting partnership shaping up @CERN. #gbl Link -->, Apr 8
- RT @MatthewFarber: Gamify Your Classroom: A Field Guide to Game-Based Learning- Revised Edition! Link -->… Link -->, Apr 5
- Deadline extended! G4C Festival submissions due March 24: Link -->, Mar 9