In its inaugural HMH Educator Confidence Report, educational publisher Houghton Mifflin Harcourt (HMH) found that the environment for learning games in the classroom is oddly mixed. Teachers report being excited… more »
What does it look like when the teacher has students fire up an iPad game or assigns a game as homework? These stories offer insight into what is happening in today’s classrooms and how developers can ensure their games fit into a teacher’s vision of education.
One look at the sponsors of this week’s sponsors at the edtech-tastic ISTE conference in Philadelphia and you will see lots of names you would expect – Pearson, Dell, Microsoft… more »
Teachers are the people who must effectively blend high-tech tools into their instruction, but relatively few of them have much say over what classroom technology is purchased. As a result,… more »
The popular K-12 literacy tool LightSail is making the move towards gamification. According to the recent numbers, it’s a popular move, though not one they initially had in mind. Launched… more »