Less than half of the students in America are proficient in math yet we are asking more of our students than ever before. The Standards for Mathematical Practice raise expectations… more »
Often the latest studies about how children learn or what the effect of a given game might be are trapped in expert-facing journal articles and dense social science writing. We cut through the technical speak and explain it as best we can in our Learning Research reports.
Even proponents of educational technology admit that a lot of software sold to schools isn’t very good. But they often highlight the promise of so-called “adaptive learning” software, in which complex… more »
Introduction A new survey of teachers and after-school program instructors finds that most come to use digital games through their own initiative or because of a colleague who connects them… more »
Social learning is a cognitive process that encourages the learner to expand their knowledge base and master a specific task or skill through observation and instruction. This takes place in a… more »