Dr. Jeremy Richman, who lost his daughter in the shootings at Newtown, CT two years ago today, and Jessica Berlinski of Adaptive Health Systems call for a new wave of video games that can help young people develop empathy and other emotional skills. The two argue the research is there to prove their effectiveness and the time is now to “move from an unproductive, blame-based dialogue to one that incites positive action.”
Often the latest studies about how children learn or what the effect of a given game might be are trapped in expert-facing journal articles and dense social science writing. We cut through the technical speak and explain it as best we can in our Learning Research reports.
Whether playing video games has negative effects is something that has been debated for 30 years, in much the same way that rock and roll, television, and even the novel… more »
Game developers often want to connect their game designs and mechanics to research that tests (and ideally confirms) their games actually do teach. But creating truly research-based games can be a complicated balance between game and science, learning and fun.
Most people agree that implementing game-based learning makes sense for older students, but what about really young kids? Do screens have a place in early childhood education? How young is… more »