Developers who hope to build a learning game business should make sure their business plans include creating products for low-income children if they hope to make it. That was the… more »
The market for educational games, whether in the classroom or the home, continues to grow. We will soon begin profiling sectors of the market in a new Market Snapshot feature and you can always track the latest industry news here.
With more money and effort pouring into learning games and other digital tools for educators, the last mile of the distribution chain – that step from the developer to the… more »
As smartphones, tablets and cheaper computers have entered the market, the modern digital divide appears to have shifted from having any Internet access to providing high-speed connections to the web…. more »
Any assessment of why schools have been slow to adopt new technology and use games in the classroom always focuses in part on the problem of discoverability and purchasing. A… more »