The market for educational games, whether in the classroom or the home, continues to grow. We will soon begin profiling sectors of the market in a new Market Snapshot feature and you can always track the latest industry news here.
Apr 27, 2016
For those learning game developers considering building for the K-12 classroom, publishing giant McGraw Hill has a recommendation: Think smaller. Stephen Laster, the chief digital officer of McGraw-Hill Education, sat… more »
Apr 24, 2016
Developers who hope to build a learning game business should make sure their business plans include creating products for low-income children if they hope to make it. That was the… more »
Apr 15, 2016
With more money and effort pouring into learning games and other digital tools for educators, the last mile of the distribution chain – that step from the developer to the… more »
Feb 4, 2016
As smartphones, tablets and cheaper computers have entered the market, the modern digital divide appears to have shifted from having any Internet access to providing high-speed connections to the web…. more »