How My Game Reached #14 in the Apple Education Store
On Thursday, October 31, my second indie game released into the Apple App Store. Stride & Prejudice is an endless runner played on the text of Pride and Prejudice. It’s… more »
Through coverage of the market, research and up-to-date analysis, Games and Learning reports on the opportunities and challenges facing those seeking to unlock the educational power of games. more »
On Thursday, October 31, my second indie game released into the Apple App Store. Stride & Prejudice is an endless runner played on the text of Pride and Prejudice. It’s… more »
One of the nagging issues game designers continue to face is how can they prove using a game to learn is more effective than reading a book or watching a… more »
A massive study of some 11,000 youngsters in Britain has found that playing video games, even as early as five years old, does not lead to later behavior problems. The… more »
For those creating games for the youngest users a new report from the Annie E. Casey Foundation highlights how important it is to start teaching children in the first eight… more »