Dig-It! Games Founder: It’s Hard to Stand Out in the Learning Game Market and That’s Great
It’s amazing how much can change in five years. In the grand scheme of things, five years is a fairly short amount of time, and yet there has been a… more »
Through coverage of the market, research and up-to-date analysis, Games and Learning reports on the opportunities and challenges facing those seeking to unlock the educational power of games. more »
The market for educational games, whether in the classroom or the home, continues to grow. We will soon begin profiling sectors of the market in a new Market Snapshot feature and you can always track the latest industry news here.
It’s amazing how much can change in five years. In the grand scheme of things, five years is a fairly short amount of time, and yet there has been a… more »
2014 has been a busy one for the British-based TES Global, a digital network for teachers and administrators that claims more than 66 million members in nearly 200 countries. The… more »
The story of edshelf, a site that aimed to organize and offer teacher reviews of apps and digital tools available to educators, is a valuable one for any tech firm… more »
Developers whose learning games work on Google tablets have just seen a big bump in their possible market size. Google announced this week that Google Play for Education, their suite… more »