Study Finds Mixed Use, Perception of Digital Tools Among Teachers
As Common Core and other school reforms roll out across the country, teachers are reporting that they continue to look for digital tools that meet up with new standards and… more »
Through coverage of the market, research and up-to-date analysis, Games and Learning reports on the opportunities and challenges facing those seeking to unlock the educational power of games. more »
The market for educational games, whether in the classroom or the home, continues to grow. We will soon begin profiling sectors of the market in a new Market Snapshot feature and you can always track the latest industry news here.
As Common Core and other school reforms roll out across the country, teachers are reporting that they continue to look for digital tools that meet up with new standards and… more »
A new study sponsored by the educational technology firm Amplify highlights the growing presence of mobile technology in the nation’s classrooms and a growing desire by many districts to supply… more »
There are many moving targets in understanding when and how schools are investing in technology and products like learning games. A new report from the New Media Consortium, the 11th… more »
Are we living in a fantasy? Of the 70 or so panels, celebrations, play tests, and keynotes that took place last month at the 11th Annual Games for Change Festival… more »