Last week the Federal Trade Commission announced it had reached a deal with the makers of a $200 brain-training program that claimed it could help children improve their focus and… more »
The technology and platforms available for those building educational games continues to evolve. This section will report on the the latest opportunities and challenges facing those making learning games.
Kiko Labs doesn’t want to teach your kids their ABCs or basic math. It has bigger ambitions than that. The company, that launched its first major app last week, aims to… more »
In the first in a series of company case studies, we examine the small start-up Kiko Labs and their design process and work in the Co.Lab accelerator ahead of the launch of their first game, Thinking Time.
The venerable publishing firm that for more than 130 years has published textbooks continued it digital revolution this week, acquiring the individualized learning system Curiosityville. The financial details of the… more »