Co.Lab: Helping Educational Game Makers Learn from the Commercial World
Co.lab wants to be more than be an edtech accelerator. It wants to be the bridge between those that want to make games that teach and the commercial world’s focus… more »
Through coverage of the market, research and up-to-date analysis, Games and Learning reports on the opportunities and challenges facing those seeking to unlock the educational power of games. more »
The technology and platforms available for those building educational games continues to evolve. This section will report on the the latest opportunities and challenges facing those making learning games.
Co.lab wants to be more than be an edtech accelerator. It wants to be the bridge between those that want to make games that teach and the commercial world’s focus… more »
Martha Henson, cofounder of the resource edugameshub.com, explains how a British community of game developers is working together to succeed in building and launching learning games.
With the support of a formidable array of game designers, testing experts and distribution networks, SimCityEDU: Pollution Challenge! hit the market today following a unique collaborative development process. The goal… more »
Games and Learning Publishing Council member Leslie Redd says that game-based learning can grow faster and larger if people collaborate — and she says her new project LearnBig is just the latest example.