Jan 5, 2015
You’ve probably heard all the buzzwords: inquiry- or project-based learning, blended classrooms, gamification, play, etc. Whether the cheerleaders shout “21st Century Skills,” “Character Education,” or “Entrepreneurship,” it is clear that… more »
Dec 4, 2014
A new report highlights that spending on digital testing and assessment tools neared $2.5 billion in the academic year 2012-13. The report, published by the education division of the Software… more »
Nov 24, 2014
Recent surveys of teachers have found that many struggle to find new games and other technologies to include in the classroom, relying on fellow teachers for recommendations. A new massive… more »
Nov 19, 2014
One of the themes that emerges from the recently published guide to using games in the classroom is that for it to work games need to be welcomed and championed… more »