What Top Stories from Our Debut Year Should We Revisit?
We at gamesandlearning.org, have taken a look back at the most popular posts from our first year. We’ve compiled a list and would like you to take a peek. You… more »
Through coverage of the market, research and up-to-date analysis, Games and Learning reports on the opportunities and challenges facing those seeking to unlock the educational power of games. more »
Often the latest studies about how children learn or what the effect of a given game might be are trapped in expert-facing journal articles and dense social science writing. We cut through the technical speak and explain it as best we can in our Learning Research reports.
We at gamesandlearning.org, have taken a look back at the most popular posts from our first year. We’ve compiled a list and would like you to take a peek. You… more »
When discussion of assessment comes up around learning games it often focuses on gauging student understanding of a subject, but for Derek Lomas is it is a design concept and… more »
This week we begin a three-part series from the folks behind Possible Worlds, a digital game initiative aimed at improving middle school students’s understanding of science. In part one the project’s principal investigator examines the core ideas that drove their development process.
There are research reports that highlight the efficacy of games as assessment tools, studies that show certain games can help students suffering from dyslexia and market analyses of the projected… more »