Oct 8, 2015
Every indie developer or team has asked themselves how best to manage the development process. Is it obligatory to use detailed documentation, such as the legendary game design document (GDD)?… more »
Sep 28, 2015
The mathematical concepts of tinyBuild’s latest app, Divide by Sheep, are simple, but the consequences are bloody. Very bloody. With previously published games like Party Hard (where the principal action… more »
Sep 10, 2015
Educational game developers like Filament Games and Games+Learning+Society Studios earn national attention for their award-winning educational games. They take special care to base their games on the latest learning research… more »
Aug 17, 2015
If Evidence-Centered Design (ECD) was about making games that are built to assess student learning, MIT’s new idea of Balanced Design may be the more game designer-friendly way of bridging… more »