Introduction A new survey of teachers and after-school program instructors finds that most come to use digital games through their own initiative or because of a colleague who connects them… more »
Often the latest studies about how children learn or what the effect of a given game might be are trapped in expert-facing journal articles and dense social science writing. We cut through the technical speak and explain it as best we can in our Learning Research reports.
A recent survey of some 1,500 parents found that mobile and gaming platforms continue to underperform when it comes to education, trailing behind television in effectiveness. The survey, “Learning at… more »
For those creating games for the youngest users a new report from the Annie E. Casey Foundation highlights how important it is to start teaching children in the first eight… more »