Learning game developers face a unique challenge when it comes to finding revenue streams for their products, having to balance the need to monetize with the ethical questions about how… more »
The market for educational games, whether in the classroom or the home, continues to grow. We will soon begin profiling sectors of the market in a new Market Snapshot feature and you can always track the latest industry news here.
Publishing a game used to be an expensive affair. Not simply the production costs, but distribution, store placement and marketing to the game press and consumers all took major upfront… more »
We’ve been investing in the education sector for a few years now. We started our exploration of online education in early 2009 with an event called Hacking Education. The takeaways… more »