Assessment May Hold Key to Developers Unlocking the Lucrative School Market
Everybody knows a well-designed game can engage, but it’s their ability to generate data – a lot of data – about game play and learning that has emerged as a… more »
Through coverage of the market, research and up-to-date analysis, Games and Learning reports on the opportunities and challenges facing those seeking to unlock the educational power of games. more »
What does it look like when the teacher has students fire up an iPad game or assigns a game as homework? These stories offer insight into what is happening in today’s classrooms and how developers can ensure their games fit into a teacher’s vision of education.
Everybody knows a well-designed game can engage, but it’s their ability to generate data – a lot of data – about game play and learning that has emerged as a… more »
By the time they got to the Great War, world wars were old hat to Dave McCool and Chris Parsons. The team from game developer Muzzy Lane are set to… more »
Games can be—and are—meaningful vehicles for learning. But for learning games to be used on a large scale in schools, games must not only help students learn, but help them… more »
In part two of her series, Possible World’s Katherine McMillan Culp offers some insight into how teachers use digital games and why the way they use them should factor in how games are designed.