Games for Change Beefs Up Focus on Learning Games
In a shakeup to the 12-year-old organization aimed at using games for social good, Games for Change announced Thursday that it would divide the festival into two discreet events and… more »
Through coverage of the market, research and up-to-date analysis, Games and Learning reports on the opportunities and challenges facing those seeking to unlock the educational power of games. more »
The technology and platforms available for those building educational games continues to evolve. This section will report on the the latest opportunities and challenges facing those making learning games.
In a shakeup to the 12-year-old organization aimed at using games for social good, Games for Change announced Thursday that it would divide the festival into two discreet events and… more »
Today’s learning game developers continue to battle the history of their industry that is marked by the rise and fall of so-called “Edutainment.” Developer and author Sande Chen explores what’s been learned in the decades since.
Bloxels, the newest brainchild of the company that developed Adventure Time Game Wizard and Floors, is often compared to the analog darling of old, Lite Brite. Its small pieces fit… more »
In the third of her series on the state of the learning game industry, Sande Chen explores how learning game and entertainment developers are increasingly hard to tell apart and why that is a good thing.