Jan 14, 2016
Bloxels, the newest brainchild of the company that developed Adventure Time Game Wizard and Floors, is often compared to the analog darling of old, Lite Brite. Its small pieces fit… more »
Jan 7, 2016
In the third of her series on the state of the learning game industry, Sande Chen explores how learning game and entertainment developers are increasingly hard to tell apart and why that is a good thing.
Jan 4, 2016
Underneath the high-crested lights of the Serious Games Showcase & Challenge (SGS&C) showroom that sprawled several football fields last month, 28 game developer teams, including several educational producers, competed for… more »
Dec 10, 2015
From government grants to VCs, the mix of sources learning game developers can turn to to support their efforts continues to evolve. In her second report on the state of the learning game business Sande Chen explores how developers are making it.