Nov 23, 2015
On the upper floors of the DigiPen Institute of Technology in Redmond, Wash., small teams of student game developers huddle together over monitors, clicking and tweaking visuals and game mechanics,… more »
Nov 19, 2015
Ten years ago indie game developer and author Sande Chen studied the state of the games for impact movement in the book she co-authored called “Serious Games: Games That Educate, Train and Inform.” We’ve asked her to revisit that work to see what has or has not changed in the field of learning games.
Oct 13, 2015
The educational nonprofit GameDesk launched two new games today into the crowded learning games field. The games themselves are garnering a lot of attention, but the research and design work… more »
Oct 8, 2015
Every indie developer or team has asked themselves how best to manage the development process. Is it obligatory to use detailed documentation, such as the legendary game design document (GDD)?… more »