The market for educational games, whether in the classroom or the home, continues to grow. We will soon begin profiling sectors of the market in a new Market Snapshot feature and you can always track the latest industry news here.
Sep 25, 2014
Publishing a game used to be an expensive affair. Not simply the production costs, but distribution, store placement and marketing to the game press and consumers all took major upfront… more »
Sep 18, 2014
The use of tablets in schools continues to grow and the differences between games for the classroom and games parents buy for kids continues to shrink, but still learning game… more »
Aug 25, 2014
It’s amazing how much can change in five years. In the grand scheme of things, five years is a fairly short amount of time, and yet there has been a… more »
Jul 29, 2014
We’ve been investing in the education sector for a few years now. We started our exploration of online education in early 2009 with an event called Hacking Education. The takeaways… more »