While many within the game-based learning sphere continue to look askance at gamification efforts — that is incorporating badges and levels into regular classroom efforts — the field continues to… more »
The market for educational games, whether in the classroom or the home, continues to grow. We will soon begin profiling sectors of the market in a new Market Snapshot feature and you can always track the latest industry news here.
Elearning Industry, a network of sites aimed at supporting (and selling services to) those using technology in training and learning, has just published their top statistics on the size of… more »
Ask developers or investors if there is more money pouring into or being generated by learning games and the answer is a definitive yes. Ask how much and the answers… more »
From the classroom to the boardroom the concept of “gamification” continues to draw investment and attention. Teachers and executive have often turned to the idea to engage learners and increase… more »