Study: Limited Video Gameplay Shows Dramatic Math Improvement
Third graders played for just 10 minutes per day, 3 days a week, for four weeks. The comparison group’s class received the same materials and the same instruction, but didn’t… more »
Through coverage of the market, research and up-to-date analysis, Games and Learning reports on the opportunities and challenges facing those seeking to unlock the educational power of games. more »
Often the latest studies about how children learn or what the effect of a given game might be are trapped in expert-facing journal articles and dense social science writing. We cut through the technical speak and explain it as best we can in our Learning Research reports.
Third graders played for just 10 minutes per day, 3 days a week, for four weeks. The comparison group’s class received the same materials and the same instruction, but didn’t… more »
Even as the number of learning games continue to grow and the size of the industry expands, some in the learning games world are deeply worried the big picture is… more »
A year ago we launched gamesandlearning.org at an event in San Francisco surrounded by game developers, funders and those hoping to unlock the power of games to teach. But we… more »
New research indicates there’s little, if any, direct connection between rewards, such as achievements or badges, and what a player learns in an educational game. Syracuse University’s School of Information… more »