Data Points to Highly Connected Classrooms
The numbers are impressive: 91 percent of teachers report a computer in their classroom, but only 1 in 5 say they have the right mix of technology to teach. This… more »
Through coverage of the market, research and up-to-date analysis, Games and Learning reports on the opportunities and challenges facing those seeking to unlock the educational power of games. more »
What does it look like when the teacher has students fire up an iPad game or assigns a game as homework? These stories offer insight into what is happening in today’s classrooms and how developers can ensure their games fit into a teacher’s vision of education.
The numbers are impressive: 91 percent of teachers report a computer in their classroom, but only 1 in 5 say they have the right mix of technology to teach. This… more »