The Top 10 Bad Practices in Mobile Learning
I was recently asked to adapt/update the EduTech list of worst practices in Information and Communication Technology (ICT) use in education so that it would be ‘relevant for the new… more »
Through coverage of the market, research and up-to-date analysis, Games and Learning reports on the opportunities and challenges facing those seeking to unlock the educational power of games. more »
What does it look like when the teacher has students fire up an iPad game or assigns a game as homework? These stories offer insight into what is happening in today’s classrooms and how developers can ensure their games fit into a teacher’s vision of education.
I was recently asked to adapt/update the EduTech list of worst practices in Information and Communication Technology (ICT) use in education so that it would be ‘relevant for the new… more »
Developers whose learning games work on Google tablets have just seen a big bump in their possible market size. Google announced this week that Google Play for Education, their suite… more »
Maybe it is a bit of a victim of its own hype, but this year’s SXSWedu conference felt at times more like one big edtech vendor presentation as it did… more »
Google often says it is passionate about education and it has taken that drive, and its ability to solve complex engineering problems, to make their Google Play for Education effort… more »