Dig-It! Games Founder: It’s Hard to Stand Out in the Learning Game Market and That’s Great
It’s amazing how much can change in five years. In the grand scheme of things, five years is a fairly short amount of time, and yet there has been a… more »
Through coverage of the market, research and up-to-date analysis, Games and Learning reports on the opportunities and challenges facing those seeking to unlock the educational power of games. more »
The market for educational games, whether in the classroom or the home, continues to grow. We will soon begin profiling sectors of the market in a new Market Snapshot feature and you can always track the latest industry news here.
It’s amazing how much can change in five years. In the grand scheme of things, five years is a fairly short amount of time, and yet there has been a… more »
A lot can change in two months. When we talked with Pixowl in late May, they had just finished their first test of their educational game Sandbox EDU in a… more »
The venerable publishing firm that for more than 130 years has published textbooks continued it digital revolution this week, acquiring the individualized learning system Curiosityville. The financial details of the… more »
Toca Boca has emerged as one of the most significant kids producer in the mobile app space. The Swedish-based company has about two dozen apps that have been downloaded 65… more »