A year ago Game for Change tried an experiment, hosting a one-day, invite-only event focused on learning games. This year, the schedule is very different, with two full days of… more »
The technology and platforms available for those building educational games continues to evolve. This section will report on the the latest opportunities and challenges facing those making learning games.
Ten years ago indie game developer and author Sande Chen studied the state of the games for impact movement in the book she co-authored called “Serious Games: Games That Educate, Train and Inform.” We’ve asked her to revisit that work to see what has or has not changed in the field of learning games.
Smaller edtech companies and developers not up to date on their state’s student privacy policies probably have a lot of catching up to do. Since the Federal Trade Commission updated… more »
Are you headed to Austin to learn about how technology, policy and teaching are colliding? Well, if you will be at SXSW Edu next week you probably have noticed there… more »