Why Fallout 3 Might Be a Great STEM Game
Some advocates for the increased emphasis on science, technology, engineering and math in schools argue that digital games will be the key to getting young people engaged about STEM subjects…. more »
Through coverage of the market, research and up-to-date analysis, Games and Learning reports on the opportunities and challenges facing those seeking to unlock the educational power of games. more »
The technology and platforms available for those building educational games continues to evolve. This section will report on the the latest opportunities and challenges facing those making learning games.
Some advocates for the increased emphasis on science, technology, engineering and math in schools argue that digital games will be the key to getting young people engaged about STEM subjects…. more »
On the upper floors of the DigiPen Institute of Technology in Redmond, Wash., small teams of student game developers huddle together over monitors, clicking and tweaking visuals and game mechanics,… more »
Ten years ago indie game developer and author Sande Chen studied the state of the games for impact movement in the book she co-authored called “Serious Games: Games That Educate, Train and Inform.” We’ve asked her to revisit that work to see what has or has not changed in the field of learning games.
Do video games inspire real world behavior? It’s a debate that usually centers on violence. Politicians, educators and parents have been arguing about whether playing violent video games translates into… more »