Classroom Use

What does it look like when the teacher has students fire up an iPad game or assigns a game as homework? These stories offer insight into what is happening in today’s classrooms and how developers can ensure their games fit into a teacher’s vision of education.

Articles in Classroom Use tagged:

Standards

Case Study
Oct 14, 2014

Game-based Approach to Teacher Education at ASU Builds Essential Skills

This week gamesandlearning.org along with the Institute of Play will be reporting on how games are changing the way new and current teachers learn to teach and what that means for the use of games in the classroom. The series, “Teaching with Games,” will profile five of the most creative programs out there aimed at teacher professional development.