Feb 23, 2015
Mobile is a major e-learning trend both educators and designers should watch closely in the upcoming year. Not only will mobile platforms provide an increasingly personalized experience, but also offer… more »
Dec 30, 2014
We have spent the last year reporting on a lot of developments affecting the learning game industry — from the purchase of Minecraft by Microsoft to the launch of SimCityEDU to the growing phenomena of Clever. With 2014 drawing to a close, we thought we would highlight a few of the key trends we have seen emerging this last year.
Oct 12, 2014
If you had to place your money on a platform to win the Classroom Device War, which would you pick? Would it be the sleek and shiny iPad? The flexible and… more »
Sep 25, 2014
Publishing a game used to be an expensive affair. Not simply the production costs, but distribution, store placement and marketing to the game press and consumers all took major upfront… more »