Research: Students Using iPads Spend Vast Majority of Time on Task
A new piece of research found that students using iPads in class spent the more than 90 percent of their time working on the learning tasks assigned by the teacher… more »
Through coverage of the market, research and up-to-date analysis, Games and Learning reports on the opportunities and challenges facing those seeking to unlock the educational power of games. more »
Often the latest studies about how children learn or what the effect of a given game might be are trapped in expert-facing journal articles and dense social science writing. We cut through the technical speak and explain it as best we can in our Learning Research reports.
A new piece of research found that students using iPads in class spent the more than 90 percent of their time working on the learning tasks assigned by the teacher… more »
When it comes to games for young children, one of the persistent worries parents and others express is the effects of allowing the very young to use smartphones or tablets…. more »
Many schools are in the midst of major investments in mobile technology with the promise of tablets changing the way students learn. A new study of middle schoolers in Virginia… more »
Research out next month in the journal Computers & Education finds that students who used iPads for as little at 20 minutes improved their understanding of difficult-to-grasp issues of scale… more »