Sep 15, 2014
Remember flipping through a collection of Time Life books and spending hours examining a topic in detail, absorbing all the details of the illustrations? Finding that section that included layers… more »
Sep 10, 2014
Today Amplify announced it would be making one of the 30 games they invested in for their new tablet available in the App Store for parents. Their head of games talks exclusively to gamesandlearning.org about the move and the game.
Sep 8, 2014
In the first in a series of company case studies, we examine the small start-up Kiko Labs and their design process and work in the Co.Lab accelerator ahead of the launch of their first game, Thinking Time.
May 30, 2014
Pixowl, a three-year-old gaming startup based both in San Francisco and Argentina, didn’t plan on playing this long in The Sandbox. The company launched The Sandbox in 2012 and co-founder… more »