Technology Addiction Tops Parents Concerns in New Survey
Parents of school-aged children spend more than nine hours a day on media use – including TV, social media and computer-based educational programs – according to a new survey. The… more »
Through coverage of the market, research and up-to-date analysis, Games and Learning reports on the opportunities and challenges facing those seeking to unlock the educational power of games. more »
The market for educational games, whether in the classroom or the home, continues to grow. We will soon begin profiling sectors of the market in a new Market Snapshot feature and you can always track the latest industry news here.
Parents of school-aged children spend more than nine hours a day on media use – including TV, social media and computer-based educational programs – according to a new survey. The… more »
As smartphones, tablets and cheaper computers have entered the market, the modern digital divide appears to have shifted from having any Internet access to providing high-speed connections to the web…. more »
One look at the sponsors of this week’s sponsors at the edtech-tastic ISTE conference in Philadelphia and you will see lots of names you would expect – Pearson, Dell, Microsoft… more »
Publishing a game used to be an expensive affair. Not simply the production costs, but distribution, store placement and marketing to the game press and consumers all took major upfront… more »