Aug 4, 2017
For years the buzz of gaming and what it can bring to the learning of a child has fueled conferences, VC investors and cutting edge educators, but the platform that… more »
Nov 19, 2015
Ten years ago indie game developer and author Sande Chen studied the state of the games for impact movement in the book she co-authored called “Serious Games: Games That Educate, Train and Inform.” We’ve asked her to revisit that work to see what has or has not changed in the field of learning games.
May 28, 2015
Rahul Mahna stood peering up at the peak of Mt. Kilimanjaro and thinking about sixth grade. He was afraid. So were several of his fellow climbers, many of them amateurs,… more »
May 11, 2015
“The value of technology for transforming learning is lost if it is only used to digitize traditional materials (e.g. scanning worksheets makes them digital, but doesn’t improve the learning experience)…. more »