Dec 14, 2016
While many within the game-based learning sphere continue to look askance at gamification efforts — that is incorporating badges and levels into regular classroom efforts — the field continues to… more »
Dec 2, 2016
As more companies enter the still nascent virtual reality market, a growing number of firms are toying with how and when VR should come into the classroom. Just last month,… more »
Nov 22, 2016
Over the last couple of years the Department of Education has focused many of its Small Business Innovation Research (SBIR) grants in the area of edtech and game-based learning. This… more »
Nov 3, 2016
A new tool from the U.S. Department of Education will help school districts rapidly measure the results of education technology. The Ed Tech Rapid Cycle Evaluation Coach was announced last… more »