Data Points to Highly Connected Classrooms
The numbers are impressive: 91 percent of teachers report a computer in their classroom, but only 1 in 5 say they have the right mix of technology to teach. This… more »
Through coverage of the market, research and up-to-date analysis, Games and Learning reports on the opportunities and challenges facing those seeking to unlock the educational power of games. more »
The numbers are impressive: 91 percent of teachers report a computer in their classroom, but only 1 in 5 say they have the right mix of technology to teach. This… more »
If the investment in digital technology and gaming in schools is going to continue to grow, it is up to game developers and companies to do a better job sharing… more »
For games to be accepted as a learning tool that can be as or more effective as the traditional pop quiz or textbook, there must be the scientifically tested data… more »
A new survey of technology coordinators indicates that school districts are increasingly looking towards mobile technologies in classrooms across the country. Interactive Educations Systems Design surveyed approximately 500 district technology… more »