The market for educational games, whether in the classroom or the home, continues to grow. We will soon begin profiling sectors of the market in a new Market Snapshot feature and you can always track the latest industry news here.
Dec 17, 2013
The World Bank’s Michael Trucano examines how the decisions about who purchases educational technologies like tablets or computers often profoundly shape the policies around how that technology is used.
Oct 20, 2013
Questions often plague game developers and marketers about whether teachers and administrators are really ready to embrace certain technologies in the classroom. A recent survey by Graphite, a service that… more »
Sep 23, 2013
Education technology is, by some estimates, a $5 billion-a-year industry, with school districts pouring millions into computers, software and infrastructure. But according to a recent report, troubling questions remain about… more »