Feb 16, 2015
Developing The Radix Endeavor, our multi-player online game for STEM learning, at the MIT Education Arcade meant working with lots of different groups. My colleague Susannah Gordon-Messer recently reflected on… more »
Feb 10, 2015
We at gamesandlearning.org, have taken a look back at the most popular posts from our first year. We’ve compiled a list and would like you to take a peek. You… more »
Jan 19, 2015
Kiko Labs doesn’t want to teach your kids their ABCs or basic math. It has bigger ambitions than that. The company, that launched its first major app last week, aims to… more »
Dec 30, 2014
We have spent the last year reporting on a lot of developments affecting the learning game industry — from the purchase of Minecraft by Microsoft to the launch of SimCityEDU to the growing phenomena of Clever. With 2014 drawing to a close, we thought we would highlight a few of the key trends we have seen emerging this last year.