“Trial Period” Fuels Magikids’ Business, Development Cycle
Finding the right balance in an app aimed at kids and hoping to encourage curiosity or learning is hard enough, answering the business strategy question can be even harder. A… more »
Through coverage of the market, research and up-to-date analysis, Games and Learning reports on the opportunities and challenges facing those seeking to unlock the educational power of games. more »
The market for educational games, whether in the classroom or the home, continues to grow. We will soon begin profiling sectors of the market in a new Market Snapshot feature and you can always track the latest industry news here.
Finding the right balance in an app aimed at kids and hoping to encourage curiosity or learning is hard enough, answering the business strategy question can be even harder. A… more »
Toca Boca has emerged as one of the most significant kids producer in the mobile app space. The Swedish-based company has about two dozen apps that have been downloaded 65… more »
Another of the traditional educational companies is getting into the game development business. SylvanPlay is a new effort from the educational and tutoring giant that aims to develop a suite… more »
Google often says it is passionate about education and it has taken that drive, and its ability to solve complex engineering problems, to make their Google Play for Education effort… more »