Jul 8, 2014
For years individual game design and programming programs at universities have informally worked together on projects, but a new national effort aims to build them into more of a national… more »
Jun 23, 2014
If there is a time when students are under intense pressure to learn and remember vast amounts of information it’s hard to imagine a better test than medical school and… more »
Jun 13, 2014
Guest columnist Mamie Jõeveer explores how the concerns of two parents lead to an entrepreneurial startup called TurtleDiary.com.
May 16, 2014
In the last of her reports on the development of the Possible Worlds games, Katherine Culp explains why they decided that these games would not be built to assess student performance — on why they wanted to create games that kids could play rather than requiring and testing for learning.