Evidence Continues to Mount on Learning Benefit of All Video Games
Whether playing video games has negative effects is something that has been debated for 30 years, in much the same way that rock and roll, television, and even the novel… more »
Through coverage of the market, research and up-to-date analysis, Games and Learning reports on the opportunities and challenges facing those seeking to unlock the educational power of games. more »
Often the latest studies about how children learn or what the effect of a given game might be are trapped in expert-facing journal articles and dense social science writing. We cut through the technical speak and explain it as best we can in our Learning Research reports.
Whether playing video games has negative effects is something that has been debated for 30 years, in much the same way that rock and roll, television, and even the novel… more »
This June, I joined leaders in video game development, education, industry, and government at the 2014 Clinton Global Initiative America Meeting in Colorado. It was the third year I’ve had… more »
A new study highlights that games built for the classroom can have a major impact on improving grades. The study of nearly 250 students conducted by Baylor University found that… more »
For more than a decade, James Paul Gee has been writing about the potential power of games and game mechanics to change the way we learn, to create new “deep”… more »