Oct 30, 2014
Game developers often want to connect their game designs and mechanics to research that tests (and ideally confirms) their games actually do teach. But creating truly research-based games can be a complicated balance between game and science, learning and fun.
Jun 24, 2014
A new piece of research found that students using iPads in class spent the more than 90 percent of their time working on the learning tasks assigned by the teacher… more »
Jun 23, 2014
If there is a time when students are under intense pressure to learn and remember vast amounts of information it’s hard to imagine a better test than medical school and… more »
Mar 30, 2014
If educators and parents want to create a more effective educational system for the youngest kids they must focus on policies that embrace technology and develop teacher and parent training… more »