Oct 30, 2014
Game developers often want to connect their game designs and mechanics to research that tests (and ideally confirms) their games actually do teach. But creating truly research-based games can be a complicated balance between game and science, learning and fun.
Oct 21, 2014
The new survey “Level Up Learning: A National Survey of Teaching with Digital Games“ can trace its origins to a long history in the design of games for learning at Sesame… more »
Oct 12, 2014
If you had to place your money on a platform to win the Classroom Device War, which would you pick? Would it be the sleek and shiny iPad? The flexible and… more »
Aug 28, 2014
I remember exactly where I was when I learned about the Sandy Hook massacre: in San Francisco, up early, getting coffee in a hotel restaurant. News reports of the 20… more »