Accelerated: Inside Pixowl’s Decision to Focus on Parents Rather than Schools
A lot can change in two months. When we talked with Pixowl in late May, they had just finished their first test of their educational game Sandbox EDU in a… more »
Through coverage of the market, research and up-to-date analysis, Games and Learning reports on the opportunities and challenges facing those seeking to unlock the educational power of games. more »
The technology and platforms available for those building educational games continues to evolve. This section will report on the the latest opportunities and challenges facing those making learning games.
A lot can change in two months. When we talked with Pixowl in late May, they had just finished their first test of their educational game Sandbox EDU in a… more »
Building a brand, especially in a Wild West world like the App Store, is no small feat. But there are a number of companies that have managed to rise to… more »
The makers of “If…,” the highly anticipated learning game from the founder of Electronic Arts, are letting us under the hood of the project to see how they envision the… more »
For years individual game design and programming programs at universities have informally worked together on projects, but a new national effort aims to build them into more of a national… more »