Feb 18, 2016
In her final report on the state of the learning game industry, author and developer Sande Chen goes analog, exploring the role of table top game and live action role-playing in school and in informal learning.
Dec 7, 2015
Lego is helping students welcome our new robot overlords to the classroom. In a market that’s becoming flooded with tech companies venturing into the educational domain, one of the original… more »
Nov 19, 2015
Ten years ago indie game developer and author Sande Chen studied the state of the games for impact movement in the book she co-authored called “Serious Games: Games That Educate, Train and Inform.” We’ve asked her to revisit that work to see what has or has not changed in the field of learning games.
Sep 21, 2015
In yet another example of the federal government’s increasing interest in using digital tools and games for education the Library of Congress announced this month that it would be spending… more »