How My Game Reached #14 in the Apple Education Store
On Thursday, October 31, my second indie game released into the Apple App Store. Stride & Prejudice is an endless runner played on the text of Pride and Prejudice. It’s… more »
Through coverage of the market, research and up-to-date analysis, Games and Learning reports on the opportunities and challenges facing those seeking to unlock the educational power of games. more »
On Thursday, October 31, my second indie game released into the Apple App Store. Stride & Prejudice is an endless runner played on the text of Pride and Prejudice. It’s… more »
One of the nagging issues game designers continue to face is how can they prove using a game to learn is more effective than reading a book or watching a… more »
With the support of a formidable array of game designers, testing experts and distribution networks, SimCityEDU: Pollution Challenge! hit the market today following a unique collaborative development process. The goal… more »
Independent game developer Borut Pfeifer has returned to a game he started to develop in 2009 and is sharing the challenges he has run into attempting to program large-scale crowd simulations.