In-app Purchases Emerging as the Primary Way to Monetize
A series of reports from the app-tracking firm Distimo highlight that in-app purchases – that is those payments made after the download of an application – have become the primary… more »
Through coverage of the market, research and up-to-date analysis, Games and Learning reports on the opportunities and challenges facing those seeking to unlock the educational power of games. more »
A series of reports from the app-tracking firm Distimo highlight that in-app purchases – that is those payments made after the download of an application – have become the primary… more »
For games to be accepted as a learning tool that can be as or more effective as the traditional pop quiz or textbook, there must be the scientifically tested data… more »
Gamification has become one of the buzzwords connected to management, marketing and user engagement. The gamification of education has taken on special meaning, mixing actual gaming with innovation in education… more »
Whether it is training pilots to handle dangerous flying conditions or people scooping out ice cream at Cold Stone Creamery, businesses have used simulation games to train and test employees’… more »