Accelerated: Inside Pixowl’s Decision to Focus on Parents Rather than Schools
A lot can change in two months. When we talked with Pixowl in late May, they had just finished their first test of their educational game Sandbox EDU in a… more »
Through coverage of the market, research and up-to-date analysis, Games and Learning reports on the opportunities and challenges facing those seeking to unlock the educational power of games. more »
A lot can change in two months. When we talked with Pixowl in late May, they had just finished their first test of their educational game Sandbox EDU in a… more »
Developers whose learning games work on Google tablets have just seen a big bump in their possible market size. Google announced this week that Google Play for Education, their suite… more »
Finding the right balance in an app aimed at kids and hoping to encourage curiosity or learning is hard enough, answering the business strategy question can be even harder. A… more »
Google often says it is passionate about education and it has taken that drive, and its ability to solve complex engineering problems, to make their Google Play for Education effort… more »