Oct 17, 2014
In the afterschool space, a new breed of professional development programs is expanding learning opportunities for urban youth by cultivating partnerships between classroom teachers and community-based educators. Through programs like… more »
Aug 27, 2014
Most people agree that implementing game-based learning makes sense for older students, but what about really young kids? Do screens have a place in early childhood education? How young is… more »
Aug 20, 2014
This June, I joined leaders in video game development, education, industry, and government at the 2014 Clinton Global Initiative America Meeting in Colorado. It was the third year I’ve had… more »
May 16, 2014
In the last of her reports on the development of the Possible Worlds games, Katherine Culp explains why they decided that these games would not be built to assess student performance — on why they wanted to create games that kids could play rather than requiring and testing for learning.